About
Edmund Cheung — Game Programmer (Unity/C#, Blender, procedural tools)

Hi, I’m Edmund, or “Blue Muffin,” a game programmer focused on building systems that make play collaborative, expressive, and technically elegant. I specialize in Unity (C#), Blender, and procedural tools. I’ve been honing these skills for about 5 years and am currently focusing on mobile application development and my next game.